Rich Tanner
3033 West Lake Rd #309, Abilene, TX 79601
325-513-4296 (cell) 325-672-3141 (home)
rwt07a@acu.edu
OBJECTIVE
To gain experience in the Video Game industry while furthering my education in computer graphics and programming.
EDUCATION
8/07 to present
Bachelor of Science – Information Technology with a Graphics and Game Developement concentration and an English minor
Abilene Christian University, Abilene, TX
10/05 to 7/07
Associate of Applied Science – Computer Graphics and Programming
Missouri State University - West Plains, West Plains MO
EXPERIENCE
8/07 to present
Teaching Assistant
Abilene Christian University Abilene, TX
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Assisting professor with dissertation project in online collaborative learning environments
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Producing 3-dimensional game models using Autodesk 3ds Max 9
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Creating textures, interfaces and splash screens using Adobe Photoshop CS3
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Writing and editing scripts and code for the Torque Game Engine using Torsion and Microsoft Visual Studio C++
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Aided in teaching a beginning object-oriented programming class and assisted students with lab assignments
6/06 to 7/07
3D Production Assistant
Missouri State University West Plains, MO
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Responsible for creation of 3-dimensional scale virtual model of the college campus
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Created high-polygon and low-polygon building exteriors and environment using Autodesk 3ds Max 8
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Produced corresponding low-polygon building interiors using Autodesk 3ds Max 8
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Created high-detailed textures and bump-maps for the campus project using Adobe Photoshop CS2
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Prepared models for use in video advertisement and presentations
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Prepared and exported models for use in both the Torque Game Engine and in the Blitz3D engine
QUALIFICATIONS
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Quick learner who's always looking to learn something new
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Detail oriented
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Experience with: Autodesk 3ds Max 7-2009, Adobe Photoshop CS2-4, Autodesk Maya 8.5, Adobe Flash 8-CS4, Java, C#, C++, Torque Game Engine, Max Script, Oracle, SQL, HTML, Adobe Dreamweaver CS3-4
SUPPORTING DATA
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Attended Torque X 3D For Education Boot Camp Seminar at The Guildhall at SMU, Plano, TX, January 2008.
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Attended Austin Game Developers Conference Austin, TX, September 2007.
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Attended SIGGRAPH 2006 Boston, MA August 2006.
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Over twenty years game playing experience starting with the Apple II and the NES.
ACHIEVEMENTS / AWARDS
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Graduated Suma Cum Laude from Missouri State University, West Plains, MO.
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Honored by The National Deans List.
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Chancellors’ List, Missouri State University – West Plains.
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Dean’s Honor Roll, Abilene Christian University.
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Member of Phi Theta Kappa Honorary Fraternity.
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Member of Phi Eta Sigma Honorary Fraternity.
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Member of National Scholars Honors Society.
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Winner of Springboard R&D Award in ACU's Undergraduate Research Festival, April 2009.
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Awarded Honorable Mention in the SpringBoard Ideas Challenge, April 2009
REFERENCES
Brian G. Burton, Ed.D. (ABD)
Assistant Professor of Information Technology
Abilene Christian University
ACU Box 28036
Abilene, TX 79699
325-674-6989
Brian.Burton@acu.edu
Timothy C. Coburn, Ph.D.
Director, School of Information Technology and Computing
Assistant Dean, College of Business Administration
Abilene Christian University
ACU Box 29315
Abilene, TX 79699
325-674-2206
coburnt@acu.edu
Jeff Huff
Assistant Professor
Computer Graphics & Programming
Missouri State University
128 Garfield
West Plains, MO 65775
417-255-7298
JeffHuff@MissouriState.edu
Fortune S Mhlanga, Ph.D.
Professor of Computer Science
School of Information Technology & Computing
Abilene Christian University
ACU Box 28036
Abilene, TX 79699
325-674-2569
fsm07a@acu.edu
Kent Thomas
ERP Project Manager
Missouri State University
901 South National Avenue
Springfield, MO 65897
417-836-3084
KentThomas@MissouriState.edu